Program Listing for File DiscreteStateSpace.h
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/* Author: Elizabeth Fudge */
#ifndef OMPL_BASE_SPACES_DISCRETE_STATE_SPACE_
#define OMPL_BASE_SPACES_DISCRETE_STATE_SPACE_
#include "ompl/base/StateSpace.h"
namespace ompl
{
namespace base
{
class DiscreteStateSampler : public StateSampler
{
public:
DiscreteStateSampler(const StateSpace *space) : StateSampler(space)
{
}
void sampleUniform(State *state) override;
void sampleUniformNear(State *state, const State *near, double distance) override;
void sampleGaussian(State *state, const State *mean, double stdDev) override;
};
class DiscreteStateSpace : public StateSpace
{
public:
class StateType : public State
{
public:
int value;
};
DiscreteStateSpace(int lowerBound, int upperBound)
: lowerBound_(lowerBound), upperBound_(upperBound)
{
setName("Discrete" + getName());
type_ = STATE_SPACE_DISCRETE;
}
~DiscreteStateSpace() override = default;
bool isDiscrete() const override;
unsigned int getDimension() const override;
double getMaximumExtent() const override;
double getMeasure() const override;
void enforceBounds(State *state) const override;
bool satisfiesBounds(const State *state) const override;
unsigned int getSerializationLength() const override;
void serialize(void *serialization, const State *state) const override;
void deserialize(State *state, const void *serialization) const override;
void copyState(State *destination, const State *source) const override;
double distance(const State *state1, const State *state2) const override;
bool equalStates(const State *state1, const State *state2) const override;
void interpolate(const State *from, const State *to, double t, State *state) const override;
StateSamplerPtr allocDefaultStateSampler() const override;
State *allocState() const override;
void freeState(State *state) const override;
void printState(const State *state, std::ostream &out) const override;
void printSettings(std::ostream &out) const override;
void registerProjections() override;
unsigned int getStateCount() const
{
return upperBound_ - lowerBound_ + 1;
}
int getLowerBound() const
{
return lowerBound_;
}
int getUpperBound() const
{
return upperBound_;
}
void setBounds(int lowerBound, int upperBound)
{
lowerBound_ = lowerBound;
upperBound_ = upperBound;
}
void setup() override;
protected:
int lowerBound_;
int upperBound_;
};
}
}
#endif